The player commands different types of followers, each of which has advantages and disadvantages in combat. The most basic unit is the Brave, which builds houses, towers, and military buildings. Braves are trained to become other units: tough, melee Warriors; weak, ranged Firewarriors; Priests, which convert enemy units—and prevent enemy priests from converting friendly troops; and Spies, which perform espionage functions.[3] Shamans are physically weak, but can cast powerful offensive or defensive spells and be resurrected if killed.[6] Some spells are single-use and, once the player uses the spell a certain number of times, will disappear. Other spells can slowly be replenished for continued use; the rate of spell regeneration correlates to the player's number of followers. Examples of spells include "Landbridge", which raises the sea floor to create bridges across the sea; "Swarm", which sends a horde of insects to sow confusion in enemy ranks; and "Tornado", which creates a cyclone to destroy buildings. There are twenty-six spells in total,[3] which are slowly learned throughout the campaign.
Populous: The Beginning is multiplayer compatible, either by head-to-head direct modem connection, LAN, IPX, or using matchmakers over TCP/IP. Modders added matchmaking clients, which can be downloaded from fan sites. Populous: The Beginning allows for a maximum game size of four players playing against each other.
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