For years, Ratchet & Clank has been one most reliably entertaining franchises in video games. The addictive blend of powerful weapons, funny and endearing characters, vibrant worlds, and pitched action is always captivating. But after eight successful installments, developer Insomniac Games faces a unique dilemma: How do you keep things fresh after such a long run?
“A Crack in Time is the culmination of the Ratchet & Clank Future saga,” explains creative director Brian Allgeier. “It’s going to answer many of the big questions that came up in both Tools of Destruction and Quest for Booty. You will learn what happened to Clank, his connection to the Zoni, and more about Ratchet’s past.” In the Future storyline, our heroes have struggled with issues of their origins, and this new installment answers those questions once and for all.
In Tools of Destruction, Ratchet turned down a chance to reunite with his long-lost fellow Lombaxes, and Clank had strange visitations from the robotic Zoni. Quest for Booty found Ratchet in pursuit of Clank after the worshipful Zoni swept him away to parts unknown. The game’s ending revealed Clank’s location, but didn’t reunite the two friends, so A Crack In Time begins with the heroes separated.
“Our fans have had a ton of questions about Ratchet and Clank’s pasts ever since we began the series, and we’re really excited to finally answer these questions,” Allgeier reveals. “They’ve been wondering for the last two years about the Lombaxes and if Ratchet would ever find another one. He meets Azimuth, who has been in hiding for many years and serves as a mentor for Ratchet. He reveals many things about his past that I think may surprise many players. Combine that with everyone’s favorite villain, Dr. Nefarious (and Lawrence) and a healthy side helping of self-proclaimed ‘superhero’ Captain Qwark. We think that longtime fans will really appreciate a story that brings back some old favorite characters as well as introduces new characters that reveal more about Ratchet and Clank’s pasts.”
While many story details remain under wraps, it’s clear that time plays a big part in both the plot and the gameplay. “Ratchet and Clank learn that Dr. Nefarious is attempting to tamper with time itself,” Allgeier says. “We’ve never fully explored ‘time’ as a gameplay element in previous R&C games, and I think fans will be pleasantly surprised by some of the cool gameplay twists that this game introduces to the franchise.”
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum